1. Twist them along any axis.
他们沿着任何扭轴。

wo.115.com

2. Imagine it like this: If you spin something, the direction of the axis tends to wobble.
这样想一下:如果你旋转什么东西,这个轴的方向将会变化。

article.yeeyan.org

3. However, if at birth the universe revolved around its axis in one direction, then the galaxies would have retained the rotation.
然而,如果在诞生之时宇宙就绕轴朝着一个方向运动,那么星系就应该保留了这样的旋转。

www.douban.com

4. Thus, by varying the radar transmitter frequency about some base frequency, the beam can be positioned in one axis.
这样,在几个基础频率附近改变雷达发射机的频率,波束就能指向某一条轴线。

bbs.fyjs.cn

5. The earth turns on its axis once a day.
地球在它的轴上每天转动一次。

www.hotdic.com

6. In this case I will assume the cylinder is falling with the axis of the cylinder parallel to the ground (so the person would land on the back).
在这种情况下,我假设该圆柱是以柱轴跟地面平行的方式下落的(这样才能使人背部着地)。

article.yeeyan.org

7. You never get it on… on this axis .
你无法得到它,在这个轴心上。

www.youdict.com

8. Of or relating to the theory of Copernicus that the earth rotates daily on its axis and, with the other planets in the solar system, revolves around the sun.
哥白尼(学说)的:哥白尼学说或体系的、与之有关的,该学说认为地球每日绕其轴自转,并与太阳系其它行星一起绕太阳公转。

www.poptool.net

9. However, in the current side no such axis exists.
然而,在目前没有这样的副作用轴存在。

bbs.okooo.com

10. They are generally round but stretch longer along one axis than along the other.
总体上它们是圆的,但沿一根轴比另一根轴延伸得要更长一些。

article.yeeyan.org

11. Changing and swing of the axis of flow power is normality.
该河段水流的动力轴线的变化和摆动是常态。

dict.cnki.net

12. Accessing such nodes in the source by use of the namespace axis or copying an element to get its namespace.
通过使用命名空间轴或者复制元素来得到其命名空间来访问这样的节点。

www.ibm.com

13. How does the phenomenon change when the container rotates about its vertical axis?
如果容器绕垂直轴旋转,这个现象会发生什么变化呢?

3y.uu456.com

14. I told him at the bottom of the mouse out of the ball, and then wipe the two-axis inside it.
我告诉他把鼠标底部的小球取出来,然后擦一下里面的两个轴就可以了。

danci.911cha.com

15. A method of simulating off axis electron holograms by computers is presented.
提出了一种用计算机模拟离轴电子全息图的方法。

dict.cnki.net

16. At the end of first axis prompt, pick a point.
在第一条轴线的端点的提示下,挑选一个点。

danci.911cha.com

17. That is why they had to come stabilize to planet to prevent an impending 18 degree axis shift by Mother to rid herself of these people.
这就是为何他们必须前来稳定这个星球,防止一个迫在眉睫的,地球母亲摆脱其居民的18度轴线位移发生。

www.douban.com

18. The experience of traveling along the axis is as important—if not more important—as the movement and use functions.
如果通行轴线的视觉体验不比移动和游憩的功能更重要,至少也是旗鼓相当的。

blog.sina.com.cn

19. The stomach, distended by fermented gas, twists around and flips over on its long axis.
由于发酵气体而膨胀的胃缠绕并轻弹它的长型膨胀轴。

sunstreak.blog.35.cn

20. Good results should go up on the Y axis.
好的结果应该在Y轴上呈现成逐渐向上。

article.yeeyan.org

21. Of course, the development of five axis machine tool technology is far more than these, many technology in DMG machine tool products will be reflected.
当然,五轴联动机床技术的发展还远远不止这些,许多技术在德马吉的机床产品中都将会体现出来。

www.aweasdzw.com

22. But once in awhile, one of these plus twos comes in almost on axis, and it gets whipped around by the Coulombic repulsive forces.
但是偶尔一个带两个正电荷的粒子,以接近于轴的位置进入,会快速的移动到周围,由于库仑斥力的作用。

zuci.chaziwang.com

23. Now you tilt the board as smoothly as possible to about 45 degrees in direction of the pitch axis.
现在你尽可能平稳地把板倾斜到大约和俯仰轴呈45度角的位置上。

danci.911cha.com

24. The quake not only shifted the axis, but it also shifted the length of a day on Earth.
这次地震不仅转向轴,但同时也转向地球上的一天的长度。

andromeda.lamost.org

25. Character Controllers are always aligned along the Y axis, so you also need to use a Rigidbody if your character needs to be able to change orientation in space (for example under a changing gravity).
角色控制器永远沿Y轴对齐,因此,如果你的角色需要在空间中改变方向那也必须用到刚体(比如在变化的引力控制下)。

www.mamicode.com

26. Character Controllers are always aligned along the Y axis, so you also need to use a Rigidbody if your character needs to be able to change orientation in space (for example under a changing gravity).
角色控制器永远沿Y轴对齐,因此,如果你的角色需要在空间中改变方向那也必须用到刚体(比如在变化的引力控制下)。

www.mamicode.com

27. Typically, there is a top view, a front view, and a side view, each aligned on an absolute axis, which can be zoomed in or out.
通常包括视图、正视图和侧视图,每个视图与绝对轴对齐,每个轴都可以向内或向外缩放。

-- 来源 -- About Face 3交互设计精髓

28. Interview subjects are mapped across each behavioral axis. Precision of the absolute position of an individual subject on an axis is less important than its relative position to other subjects. Clusters of subjects across multiple axes indicate significant behavior patterns.
每个受访者在轴上的位置是否精确并不重要,他们之间的相对位置关系更为重要,不同轴上的受访主体集群之间具有明显不同的行为模式。

-- 来源 -- About Face 3交互设计精髓

29. Nonetheless, multiple viewpoints are helpful for precisely aligning objects along a particular axis.
不过,多重视点对沿特定轴线精确对齐对象还是有帮助的。

-- 来源 -- About Face 3交互设计精髓

30. Baseline grids provide virtual floors and walls to a scene, one for each axis, which serve to orient users.
基线网格提供了情景的虚拟地板和墙壁,每个轴一个,有助于用户定位方向。

-- 来源 -- About Face 3交互设计精髓

31. If a user begins dragging on a predominantly horizontal axis, for example, the drag will henceforth be constrained to the horizontal axis.
例如,当某一个使用者的拖动开始于水平方向时,之后的拖动就将一直沿着水平方向进行。

-- 来源 -- About Face 3交互设计精髓

32. For example, when the cursor passes over a window’s frame, the cursor changes to a double-ended arrow showing the axis in which the window edge can be stretched.
比如,当光标通过一个窗口的边框时。 光标就会变成两端都是箭头的形状。

-- 来源 -- About Face 3交互设计精髓

33. Typically, up and down mouse movements translate into movement along one axis, whereas 45-degree-angle drags are used for each of the other two axes.
比方说,鼠标上下移动变换成沿一个轴向上的移动,而45度角的拖动常用于表示另一个轴上的运动。

-- 来源 -- About Face 3交互设计精髓

34. Sliders are often a better option, because they visually suggest the fact that movement is along just one axis.
滑块常常是更好的选择,因为外表看起来它们就像是可以在一个维度上移动的。

-- 来源 -- About Face 3交互设计精髓

35. Because the horizontal drag was the predominant user action, and vertical drags were rare, we biased the drag threshold towards the horizontal axis.
因为水平拖动是用户的主要动作,而垂直拖动较少,所以我们将拖动阈值向水平轴倾斜。

-- 来源 -- About Face 3交互设计精髓

36. To commit to the far less frequent vertical move, the user had to move the cursor eight pixels on the vertical axis without deviating more than four pixels left or right.
为了确认极少用的垂直移动,用户必须沿垂直轴移动8个像素,并且左右偏离不超过4个像素。

-- 来源 -- About Face 3交互设计精髓