1. This can be a challenge, given the spatial limitations of the automobile dashboard, center console, and steering wheel.
在仪表盘、中心控制台和方向盘等空间相对有限的情况下,这是一个挑战。

-- 来源 -- About Face 3交互设计精髓

2. The reader is cross-referenced to the entry "center".
读者可参见"center"词条。

-- 来源 -- 英汉 - 辞典例句

3. The user will demand that the tools in his working set be placed front and center in the user interface, easy to find and to remember.
中间用户通常要求这些常用功能中的工具放在用户界面的前端和中心位置,容易寻找和记忆。

-- 来源 -- About Face 3交互设计精髓

4. They will be staying around on the screen, occupying the front and center location, so they must be extra careful not to waste pixels on anything unnecessary.
非模态对话框也必须特别节约像素,它们驻留在屏幕上,占据前面的中心位置。 所以必须特别小心,在不必要的情况下不要浪费像素。

-- 来源 -- About Face 3交互设计精髓

5. When a user selects an object, a vertical line extends from the center of the object to the grid.
当用户选择一个对象后,从对象的中心有一条垂直线扩展到网格。

-- 来源 -- About Face 3交互设计精髓

6. For almost any activity requiring knowledge or skill, if we graph number of people against skill level, a relatively small number of beginners are on the left side, a few experts are on the right, and the majority—intermediate users—are in the center.
对于几乎所有需要知识和技巧的活动来说,如果我们针对不同的熟练程度画出人数曲线,位于曲线左边的新手和位于曲线右边的专家人数都是相对而言较少的,大多数都是位于曲线中间的中间用户。

-- 来源 -- About Face 3交互设计精髓

7. Most occupants of the beginner end of the curve will either migrate into the center bulge of intermediates, or they will drop off of the graph altogether and find some product or activity in which they can migrate into intermediacy.
位于曲线左端的新手或者会迁移到中间用户的突出部分,或者会在曲线上消失,而发现一些新的产品或者活动——他们能够成为中间用户的那些产品。

-- 来源 -- About Face 3交互设计精髓

8. The mouse-down event anchors a corner or center of the shape (or its bounding-box), the user drags to stretch out the shape to the desired size and aspect, and the mouse-up event confirms the draw.
鼠标按下的事件就确定了形状的角度或中心(或其边界),用户拖动鼠标可以把图形拉伸到期望的大小和外形,鼠标释放事件则确认这次画图完成。

-- 来源 -- About Face 3交互设计精髓

9. Exactly the opposite is true for many embedded systems, which are either designed for on-the-go use (handhelds) or are stationary but in a location at the center of public activity (kiosks).
而很多的嵌入设备则恰恰相反,这些系统的使用或者是处于持续移动的状态下(比如手持设备),或者是虽然固定,但却处于公共场所下(比如信息亭)。

-- 来源 -- About Face 3交互设计精髓

10. Commonly used navigation controls (e.g., play/pause, mute, skip/scan) should be available on the steering wheel (driver use) as well as on the center console (passenger use).
常用的导航控制(例如播放、暂停、静音、跳过及扫描等)应该直接放在方向盘(供驾驶员使用),以及中心控制台上(供乘客使用)。

-- 来源 -- About Face 3交互设计精髓