1. Educational and entertainment kiosks vary somewhat from the strict transient posture required of more transactional kiosks.
教育型和娱乐型信息亭有些不同于具有较为严格的暂时姿态的交易型信息亭。

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2. This solution has been diluted somewhat, however, by the addition of non-daily-use functions.
但是因为加入了非日常使用的工具,所以这种解决方法的效果有所减弱。

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3. Usability testing (also known, somewhat unfortunately, as “user testing”) is a collection of techniques used to measure characteristics of a user’s interaction with a product, usually with the goal of assessing the usability of that product.
可用性测试(有些不幸的是,也称作用户测试)是测量用户与产品的交互特点的一系列技术的总称,通常以评估产品的可用性为目标。

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4. We propose a somewhat more detailed definition of human-oriented design activities:
我们建议把它定义为一种更加具体,以人为导向的设计活动。

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5. At the early stage of Requirements Definition, brainstorming assumes a somewhat ironic purpose.
在需求定义阶段的早期进行头脑风暴在某种程度上呈现出一种说反话的意图。

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6. Similar to stakeholders, SMEs can provide valuable perspectives on a product and its users, but designers should be careful to recognize that SMEs represent a somewhat skewed perspective.
和利益关系人一样,对产品和用户能提供一些有价值的看法。 但设计师应该小心,主题专家们代表了某种有所歪曲的看法。

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7. Served personas are somewhat different from the persona types already discussed. They are not users of the product at all; however, they are directly affected by the use of the product.
接受服务的人物角色在某种程度上不同于已经讨论过的人物角色,他们根本就不是产品的用户,然而他们直接受到产品使用的影响。

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8. Spreadsheets also use contiguous selection but implement it somewhat differently than word processors do.
电子表格中也使用连续选择,但其实现与文字处理器有些不同。

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9. By appropriately limiting the scope of functions, you can ameliorate this situation somewhat, but the tension between display and navigation almost always exists to some degree.
通过合理限制功能的数量,可以改善这种难于取舍的局面,但是显示屏和导航的矛盾却在一定程度上始终存在。

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10. These groupings may change somewhat as the design evolves (particularly as you sketch out the interface), but it’s still useful to provisionally sort elements into groups as this will speed up the process of creating initial sketches.
这些分组随着设计的推进有可能会变化(尤其当你草拟出界面后),不过这种临时的元素分组仍然很有用,这将加快创建初步方案的进程。

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