1. A powerful tool in the early stages of developing scenarios is to pretend the interface is magic.
假设界面有魔力是场景剧本开发早期阶段的一个强大的工具。

-- 来源 -- About Face 3交互设计精髓

2. At the early stage of Requirements Definition, brainstorming assumes a somewhat ironic purpose.
在需求定义阶段的早期进行头脑风暴在某种程度上呈现出一种说反话的意图。

-- 来源 -- About Face 3交互设计精髓

3. Early menus, as we’ve seen, were hierarchical.
正如我们所见到的,早期的菜单就是层次关系的。

-- 来源 -- About Face 3交互设计精髓

4. Spending too much time and effort on intricate details early in the design process discourages designers from changing course to what might be a superior solution.
在设计的初期,如果花费太多时间和精力在错综复杂的细节上,会阻碍设计者向优秀方案迈进。

-- 来源 -- About Face 3交互设计精髓

5. Early list controls handled only text. Unfortunately, that decision often affects their behavior to this day.
早期的列表控件只能处理文本,这种决策至今仍影响其行为。

-- 来源 -- About Face 3交互设计精髓

6. In early stages of design, pretend the interface is magic.
在设计的早期阶段,假设界面有魔术效应。

-- 来源 -- About Face 3交互设计精髓

7. In early implementations, auto-scrolling worked if you dragged outside of the application’s window.
在早期的实现中,如果你拖到应用程序窗口之外,自动滚屏就起作用。

-- 来源 -- About Face 3交互设计精髓

8. Design should be evaluated before the coding begins (or at least early enough that there is time to change the implementation as designs are adjusted).
设计在编码之前就应该被评估(或者最晚也要保证在设计方案被调整时,还有足够时间进行开发和实施)。

-- 来源 -- About Face 3交互设计精髓

9. At the time of writing, this idiom has only been in widespread use for a few months, and it is too early to assess its success.
在撰写本书时,这种习惯用法的普遍使用才只有几个月时间,因此现在评估其成败还为时过早。

-- 来源 -- About Face 3交互设计精髓

10. For example, in a complex, technical domain it is often a good idea to perform early interviews with the more patient and articulate interview subjects.
比如,在复杂的技术领域,首先访问富有耐心,并且表达清楚的被访者比较合适。

-- 来源 -- About Face 3交互设计精髓