- 1. The application isn’t interested in our opinions; it requires information—often information it didn’t really need to ask us in the first place (for more discussion on how to avoid questions, see Chapter 12).
- 程序对我们的观点不感兴趣,它需要信息,通常是那些一开始并不需要向我们询问的问题(如何避免这些问题的讨论见第12章)。
-- 来源 -- About Face 3交互设计精髓
- 2. In this scheme, we don’t need to read about types of objects we are not interested in, thus speeding navigation and eliminating excise.
- 用这种方法,我们无须阅读那些我们不感兴趣的物体类别,这样便加快了导航速度并消除了无用的附加工作。
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- 3. After we have visually identified the type of object we are interested in, we can read the text to distinguish which particular object we are looking at.
- 在我们视觉上辨识出来感兴趣的物体类别,再进一步阅读相关的文字来将分辨出这个特定的物体是什么。
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- 4. Investors are commonly interested in the correlations between different securities, indexes, and indicators. Graphing multiple variables over time helps uncover these correlations (see Figure 14-9).
- 投资者通常对多个证券、指数及指标的相互关系非常感兴趣(参见图14-9),多个变量随时间演变的图形可以帮助投资者揭示这种关系。
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- 5. We aren’t interested in the application’s crisis of confidence about whether or not to purge its Recycle Bin. We don’t want to hear its whining about not being sure where to put a file on disk.
- 我们对程序是否有信心清空垃圾箱不感兴趣,我们不想听到软件抱怨不知道该将文件放到磁盘什么地方。
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- 6. If a user is interested in an underlined word, she may click on it and will be brought to a new page with more information.
- 如果一个使用者对某个有下划线的单词感兴趣,她可以点击这个单词,包含更多信息的新的一页就会立即出现。
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- 7. Instead, build a status indicator into the application so the problem is clear to the interested user but is not obtrusive to someone who is busy elsewhere.
- 试着在程序中建立一个状态指示器,这样遇到问题时对有兴趣知道的用户就会很清楚,而不用打扰那些正忙于其他任务的用户。
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- 8. Information we are interested in learning from users includes:
- 我们需要从用户那里了解的信息包括。
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- 9. Similar to the implementation-centric product interface, an org-chart-centric Web site requires users to have an intimate understanding of how a corporation is structured to find the information they are interested in.
- 与实现为中心的产品界面类似,以组织图为中心的网站需要用户非常了解该企业是如何组织的,这样才能找到他们感兴趣的信息。
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- 10. When personas have been carefully and appropriately crafted, stakeholders and engineers begin to think about them as if they are real human beings and become much more interested in creating a product that will give this person a satisfying experience.
- 当人物角色已经被认真和合适地设计时,利益关系人和程序员开始考虑问题。 仿佛他们是实际的用户,他们对于创造出能够满足人物角色体验的产品也更感兴趣。
-- 来源 -- About Face 3交互设计精髓